ACHIEVEMENTS
- 2018 - Gain Music technology Bachelor of science - University Of Coventry
- 2015 - Gain Secondary/Highschool Education - Alytaus “Putinu” gymnasium (Lithuania).
- 2015 - Got a highest score of 100% in music theory and composition exam.
- 2013 - Won the local “Lithuania Junior Achievement 2013” for most innovative and successful student organisation.
EXPERIENCE
- 2017 - I am fully producing a video for Ikea. (Includes script development, video editing and sound design).
- 2017 - I am Composing and recording music for Gravitate Productions musical film "This City Of Mine".
- 2017 - Created sound design for a video game level by utilising "Unreal 4" software.
- 2017 - Produced Sound design for a university student film project "Small Hours".
- 2017 - Designed a virtual Instrument using "Pure Data" coding environment.
- 2016 - Developed a sampler instrument using "Processing" coding environment.
- 2016 - Constructed live sound design for Positive Youth Foundation "Live-Mic" events.
- 2015 - Produced three music videos. (Music production, video editing, video filming, team management).
- 2015 - Volunteered as a sound designer for a festival film "Jaunimo Dienos 2015".
- 2013 - Recorded a full music album for a local band (Included Mastering, Sound Producing and CD cover design).
- 2008 - Preforming as a vocalist, guitar player and a speaker in local town events.
KNOWLEDGE
- Fundamental concepts of structured programming environments.
- Fundamental concepts of object-centred programming environments (visual and text based).
- Systematic understanding of the principles and terminology associated with digital audio.
- Understanding of systems capable converting analogue signals in to digital and vice versa.
- Insight of electronic components in the design of circuits for use in music technology contexts.
- Understanding of electronic synthesiser and sampling technology including analogue, hybrid and digital examples.
- Understanding of synthesis principles within the modern recording environment and recording industry.
- Awareness of sound behaviour influence on system design and recording techniques and vice versa.
- Understanding of the principles and importance of effective audio system specification and integration.
- Critical understanding of the technical specification of recording hardware and software.
- Identification of methodologies to specify and combine recording hardware and software elements.
- Familiarity with the operation of recording systems.
- Understanding the fundamental technological concepts, functions and behaviours of each element of the audio signal chain.
- Systematic understanding of the technological principles of output media through which they can be classified.
- Recognition of various output media for music and audio recordings.
- Understanding of technological characteristics for the editing and mastering of audio.
- Intelligences of sound reflections, paths and reverberation times in an acoustic environment.
- Insight of acoustic room modes and modal analysis.
- Understanding the impact of acoustics in recording practice.
- Awareness of sound systems specification impact on acoustic listening environments and vice versa.
- Understanding of the principles of sound and wave propagation.
- Familiarity of music instrument acoustics and the relevance of their design, construction and mechanical principles.
- Awareness of function of the ear and the main principles of psychoacoustics.
- Understanding of microphone design fundamentals and functions.
- Recognition of the sound propagation role, musical instrument design and psychoacoustics in recording.
- Grasp of contemporary sound art practices.
- Intelligences of contemporary digital publishing techniques.
- Understanding of film sound theory concepts.
- Understanding in design, recording and synthesising sound for film or interactive audio. (Atmospheric, foley, music and dialog audio).
- Insight of Cinematography design. (Includes film angle composition and colour grading).
- Understanding of Lighting design for live shows and film.
- Insight of Live sound design and live audification techniques.
- Understanding of the Adobe Creative Suite interfaces and features.
- Understanding of "Pure Data" and "Processing" programming environments.
- Expertise of recording software interface and features (Includes Pro tools, Cubase, Logic Pro and Abelton).
- Expertise of video editing software interface and features (Includes Adobe Premiere and Sony Vegas).
TECHNICAL SKILLS
- “Processing” software coding skills.
- “Pure Data” software coding skills.
- Pro Tools audio recording software skills.
- Cubase/Nuendo audio recording software skills.
- Audio processing software skills (Waves, Native Instruments, etc).
- Logic Pro audio recording software skills.
- Albenton audio recording software skills.
- Sony Vegas video editing software skills.
- Adobe Primiere video editing software skills.
- Adobe Creative Suite software skills.
- Microsoft Suite software skills.
- Sound design and producing skills. (Foley, ambient, ADR and music).
- Audio mastering skills.
- Music composition skills. (Alternative pop, orchestral and film music).
- Microphone placement techniques and recording process skills.
- Skill of room acoustic modal analyses and treatment of modal problems.
- Skill of room reverberation time analyses and treatment of problems caused by reflections.
- Skill of room sound reflection analyses and treatment of reverberation problems.
- Video editing skills. (Colour grading, video structuring).
- Cinematography design skills. (Determining camera angles and composition).
- Video and live show lighting design skills.
- Video script writing and directing skills.
- DSLR Camera operating skills.
- Critical sound listening skills. (Listening to tone, sound levels, audio error's).
- Instrument preforming skills (Piano, Guitar, Base and Vocals).
TRANSFERIBLE SKILLS
- Verbal communication skills gained after managing filming teams and working for clients.
- People reading and understanding skills gained after producing sound for clients.
- Research skills gained after working on university research projects.
- Pro-active team player skills gained after working on cooperative university projects.
- Strong leadership skills gained after managing a student company.
- Fast learning skills gained after working in different student jobs covering such areas as food and entertainment.
- Time management and efficiency skills gained after balancing time between university, work and social life.
- Speech and presentation skills gained after preforming in various poetic and speech events.